Keynote Speakers

Gordon Wetzstein

Assistant Professor, Electrical Engineering Department Assistant Professor (by courtesy), Computer Science Department Stanford University

Gordon Wetzstein is an Assistant Professor of Electrical Engineering and, by courtesy, of Computer Science at Stanford University. He is the leader of the Stanford Computational Imaging Group, an interdisciplinary research group focused on advancing imaging, microscopy, and display systems. At the intersection of computer graphics, machine vision, optics, scientific computing, and perception, Prof. Wetzstein's research has a wide range of applications in next-generation consumer electronics, scientific imaging, human-computer interaction, remote sensing, and many other areas.

Prior to joining Stanford in 2014, Prof. Wetzstein was a Research Scientist in the Camera Culture Group at the MIT Media Lab. He received a Ph.D. in Computer Science from the University of British Columbia in 2011 and graduated with Honors from the Bauhaus in Weimar, Germany before that. His doctoral dissertation focuses on computational light modulation for image acquisition and display and won the Alain Fournier Ph.D. Dissertation Annual Award. He organized the IEEE 2012 and 2013 International Workshops on Computational Cameras and Displays, founded displayblocks.org as a forum for sharing computational display design instructions with the DIY community, and presented a number of courses on Computational Displays and Computational Photography at ACM SIGGRAPH.

Gordon is the recipient of an NSF CAREER award, he won best paper awards at the International Conference on Computational Photography (ICCP) in 2011 and 2014 as well as a Laval Virtual Award in 2005.

Mounir Zok

Director of Technology
and Innovation,
US Olympic Committee

Dr.Mounir Zok is the Director of Technology and Innovation for the U.S. Olympic Committee and plays an instrumental and strategic role in bringing emerging technologies to Team USA. He is responsible for championing, setting up and running high-performance technology programs that increase the medalling chances of Team USA athletes at the future Olympic and Paralympic Games; such programs usually lie at the sweet intersection of various emerging technologies, among which: wearable technology, smart textiles and fabric, Internet of Things (IoT), and artificial intelligence and cognitive computing. In this role, he leads and manages a group of internal and external individuals (technologists, engineers, data scientists, hardware/software developers, designers, business partners) as well as work very closely with the US Olympic Committee's leadership to ensure alignment with organization policies and strategies. Given the innovative topics that he deals with on a daily basis, Zok is a very strong advocate of Design Thinking and Lean Startup methodologies.

Prior to joining the USOC, Zok helped grow a couple of emerging technology startups in Italy into internationally renowned firms. Besides being a co-founder, he led the Product and Business Development teams and spearheaded the development of various applications that are currently being used at a number of organizations in Italy and around Europe.

Zok holds a PhD in Biomedical Engineering, speaks at major national and international conferences and meetings on Technology and Innovation, and is fluent in 4 languages. He currently lives with his wife and 2 children in the Silicon Valley, USA.

David Eagleman

Neuroscientist & author,
Stanford University
and NeoSensory

David Eagleman is a neuroscientist, New York Times bestselling author and Guggenheim Fellow. He is the writer and presenter of The Brain, an international television series that asks what it means to be human from a neuroscientist's point of view. He holds an adjunct appointment in the Department of Psychiatry and Behavioral Sciences at Stanford, where his research encompasses sensory substitution, time perception, vision, synesthesia, and the intersection of neuroscience with the legal system. Eagleman appears regularly on National Public Radio and BBC to discuss new developments in the neurosciences.

Program Schedule

** The schedule is tentative. Subject to change.

MAR 16

Day 1

8 – 8:30

Registration

8:30 – 8:50

Breakfast

8:50 – 9

Opening Remarks

9 – 10:15

Keynote Talk: Prof.Gordon Wetzstein, Stanford University

10:15 – 12:15

Long Paper Session 1

1.

Design Method for Gushed Light Field: Aerosol Based Aerial and Instant Display
— by Ippei Suzuki, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida and Yoichi Ochiai

2.

TennisMaster: An IMU-based Online Serve Performance Evaluation System
— by Disheng Yang, Jian Tang, Yang Huang, Chao Xu, Jinyang Li, Liang Hu, Jiao Zhang, Jacky Shen, Mike Liang and Hengchang Liu

3.

AdaptiVisor: Assisting Eye Adaptation via Occlusive Optical See-Through Head-Mounted Displays
— by Yuichi Hiroi, Yuta Itoh, Takumi Hamasaki and Maki Sugimoto

4.

Early Warning of Task Failure using Task Processing Logs
— by Ryosuke Mita, Toshiki Takeuchi, Tomohiro Tanikawa, Takuji Narumi and Michitaka Hirose

5.

Leaked Light Field from Everyday Material: Designing Material Property Remained Light-field Display
— by Kazuki Takazawa, Kenta Suzuki, Shinji Sakamoto, Ryuichiro Sasaki, Yoshikuni Hashimto and Yoichi Ochiai

6.

ScalableBody: A Telepresence Robot Supporting Face Position Matching using Vertical Actuator
— by Akira Matsuda, Takashi Miyaki and Jun Rekimoto

12:15 – 1:30

Lunch Break

1:30 – 3:10

Long Paper Session 2

1.

Body Cyberization by Spatial Augmented Reality for Reaching Unreachable World
— by Yuta Ueda, Yuki Asai, Ryuichi Enomoto, Kai Wang, Daisuke Iwai and Kosuke Sato

2.

SmartGlove: A Wearable Device with Gesture Based Touchless Interaction
— by Sonu Agarwal, Arindam Mondal, Gurdeepak Joshi and Gaurav Gupta

3.

Whole-body Interaction in Natural Environments Benefits Children’s Cognitive Function Compared to Sedentary Interaction Indoors
— by Marta Ferraz, Paul Resta and Afonso O'Neill

4.

Automated Capture and Delivery of Assistive Task Guidance with an Eyewear computer: The GlaciAR system
— by Teesid Leelasawassuk, Dima Damen and Walterio Mayol

5.

Insights of the Augmented Dodgeball Game Design and Play Test
— by Kadri Rebane, Takahiro Kai, Naoki Endo, Tomonari Imai, Takuya Nojima and Yohei Yanase

3:10 – 3:30

Coffee Break

3:30 – 4:30

Short Paper Session 1

1.

InSight: A Systematic Approach to Create Dynamic Human-Controller-Interactions
— by Roger Boldu, Haimo Zhang, Juan Pablo, Sachith Muthukumarana and Suranga Nanayakkara

2.

Vibrat-o-matic: producing vibrato effects with EMS
— by Ryohei Fushimi, Eisuke Fujinawa, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose

3.

Stimulated Percussions: Method to control Human for Learning Music by using Electrical Muscle Stimulation
— by Ayaka Ebisu, Satoshi Hashizume, Kenta Suzuki, Akira Ishii, Mose Sakashita and Yoichi Ochiai

4.

Evaluation of Unplugged powered suit with pneumatic gel muscles
— by Chetan Thakur, Yuichi Kurita, Kazunori Ogawa, Tomohiro Ikeda and Toshio Tsuji

5.

Disambiguating Touch Using a Wearable Smart-Ring
— by Andrea Bianchi and Seungwoo Je

4:45 – 5

Travel to Computer History Museum

5 – 7:30

Welcome Reception, Poster Session, and Industry Interaction Session at Computer History Museum in Mountain View, CA

7:30 – 8

Travel from Computer History Museum to Samsung Research Campus

8 – 10

Workshop on Augmented Human Skills Through Artificial Agents

MAR 17

Day 2

8:30 – 9

Breakfast

9 – 10:15

Keynote Talk: Dr.Mounir Zok, Olympic Comittee

10:15 – 11:55

Long Paper Session 3

1.

JackIn Space: Designing a Seamless Transition Between First and Third Person View for Effective Telepresence Collaborations
— by Ryohei Komiyama, Takashi Miyaki and Jun Rekimoto

2.

Visualizing Water Flows with Transparent Tracer Particles for a Surround-Screen Swimming Pool
— by Shogo Yamashita, Xinlei Zhang, Miyaki Takashi and Jun Rekimoto

3.

Position Shift of Phosphene and Attention Attraction in Arbitrary Direction with Galvanic Retina Stimulation
— by Daiki Higuchi, Kazuma Aoyama, Masahiro Furukawa, Hideyuki Ando and Taro Maeda

4.

MuscleVR: Detecting Muscle Shape Deformation Using Full Body Suit
— by Arashi Shimazaki, Yuta Sugiura, Dan Mikami, Toshitaka Kimura and Maki Sugimoto

5.

Routine++: Implementing Pre-Performance Routine in a Short Time with an Artificial Success Simulator
— by Shoichi Tagami, Shigeo Yoshida, Nami Ogawa, Takuji Narumi, Tomohiro Tanikawa and Michitaka Hirose

12 – 1:30

Lunch Break

1:30 – 2:30

Short Paper Session 2

1.

GrabAmps: Grab a Wire to Sense the Current Flow
— by Samitha Elvitigala, Roshan Lalintha Peiris, Erik Wilhelm, Shaohui Foong and Suranga Nanayakkara

2.

Synthesizing Fixed Point of Views from a Spinning Omnidirectional Ball Camera
— by Masakazu Nakazawa and Hideki Koike

3.

Trajectory Adjustment System for Learning based on Electrical Stimulation
— by Sho Tatsuno, Tomohiko Hayakawa and Masatoshi Ishikawa

4.

Towards Understanding of ‘Play’ with Augmented Toys
— by Priyashri Sridhar and Suranga Nanayakkara

5.

ACTUATE Racket: Designing Intervention of User's Performance through Controlling Angle of Racket Surface
— by Katsutoshi Masai, Yuta Sugiura and Maki Sugimoto

2:30 – 3:45

Coffee Break, Demo, and Poster Session

1.

A body odyssey: Exploring human inner body as digested food
— by Satoshi Fujisawa, Takeo Hamada, Ryota Kondo, Ryohei Okamoto and Michiteru Kitazaki

2.

5th Limb : Development of Augmented Expression System using Extra Limb
— by Shori Kano, Yasunari Asakura, Rintaro Takashima and Ryoichiro Shiraishi

3.

Activity-Aware Video Stabilization for BallCam
— by Ryohei Funakoshi, Vishnu Naresh Boddeti, Kris M. Kitani and Hideki Koike

4.

Vibrat-o-matic: producing vibrato effects with EMS (demo)
— by Ryohei Fushimi, Eisuke Fujinawa, Takuji Narumi, Tomohiro  Tanikawa and Michitaka Hirose

5.

Frustration suppression for wellbeing in decision making
— by Makoto Mizukami, Kazuma Aoyoama, Masahiro Furukawa, Taro Maeda and Hideyuki Ando

6.

Towards Soft Landing in An Online Dating Service: Bridging the Ideal–Real Gap
— by Takuya Iwamoto, Kazutaka Kurihara, Esora Maya and Kazushi Nishimoto

3:45 – 4:45

Short Paper Session 3

1.

Distortion in perceived size and body-based scaling in virtual environments
— by Nami Ogawa, Takuji Narumi and Michitaka Hirose

2.

My Tai-Chi Coaches: An Augmented-Learning Tool for Practicing Tai-Chi Chuan
— by Ping-Hsuan Han, Yang-Sheng Chen, Yilun Zhong, Han-Lei Wang and Yi-Ping Hung

3.

Intuitive Visualization Method for Locating Off-screen Objects Inspired by Motion Perception in Peripheral Vision
— by Shizuko Matsuzoe, Shan Jiang, Miwa Ueki and Keiju Okabayashi

4.

SonicSG: From Floating to Sounding Pixels
— by Suranga Nanayakkara, Thomas Schroepfer, Lonce Wyse, Aloysius Lian and Anusha Withana

5.

HandshakAR: Wearable Augmented Reality System for Effortless Information Sharing
— by Mihai Bâce, Gábor Sörös, Sander Staal and Giorgio Corbellini

6.

Generating Furniture for Augmented Reality Applications using Natural Language
— by Sebastian Buntin

4:45 – 5:30

Travel to Hakone Gardens, Saratoga, CA for Conference Banquet

5:30 – 7:30

Conference Banquet and Awards Ceremony at Hakone Gardens

7:30 – 8

Travel from Hakone Gardens back to Samsung Research Campus

MAR 18

Day 3

8:30 – 9

Breakfast

9 – 10

Keynote Talk: Dr.David Eagleman, Neuroscientist & author

10 – 11

Long Paper Session 4

1.

Directional Cueing of Gaze with a Vibrotactile Headband
— by Jussi Rantala, Jari Kangas and Roope Raisamo

2.

Embodied interface for levitation and navigation in a 3D large space
— by Monica Perusquía-Hernández, Takahisa Enomoto, Tiago Martins, Mai Otsuki, Hiroo Iwata and Kenji Suzuki

3.

Intentiō: Power Distribution through a Potentialized Human Body
— by Michinari Kono, Hiromi Nakamura and Jun Rekimoto

11 – 11:15

Closing Remarks

11:15 – 12

Travel to Henry Cowell Redwoods State Park

12 – 12:30

Site seeing in Henry Cowell State Park & Box Lunch

12:30 – 2:30

Santa Cruz Beach Train Ride

3 – 4

Travel from Henry Cowell Redwoods State Park to Samsung Research Campus